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Written by Christophor "SuperGuido" Rick   
Wednesday, 12 September 2007

[News] [PC]

 Death to Spies is a third-person stealth action game set during World War II.  As a soviet counterintelligence service officer players will have to complete various missions in the heart of enemy territory, including stealing important documents, eliminating enemy officers or officials, kidnapping, and sabotage.


Smersh is Russian for "Death to Spies" and was the name of a set of counterintelligence departments in the Soviet Union formed during World War II. Their mission was to secure the rear of the active Red Army by arresting traitors, deserters, spies and criminals, as well as perform intelligence operations including stealing important documents, eliminating different enemy officers or high-ranking officials, kidnapping and sabotage. During the war these agents became the main force combating the German intelligence service. Game missions areDeath_to_Spies-PCScreenshots17424Death_to_Spies_005 based on historical events and operations executed by the Russian military intelligence and counterintelligence during the war.

Death to Spies is a third-person stealth-action game which immerses the player into the atmosphere of World War II military intelligence operations. The player is given complete freedom to choose the way a mission is completed as they battle and sneak through real-life indoor and outdoor locations. A variety of different spy skills are at the player's disposal such as sneaking, hiding, carrying dead bodies, stealing enemy uniforms, looking through keyholes, throwing knives, sniping, picking locks, setting traps and many others. The player has access to enemy vehicles including cars and motorcycles as well as authentic weapons of World War II. The advanced graphics and physics engine brings the war to life as agents go about their assignments.

The Game
The game's main character is Captain Semion Strogov part of the 4th department of the Soviet counterintelligence service. He is a professional spy trained to execute dangerous operations on his own. During missions he will have to complete various tasks in the heart of enemy territories including: stealing important documents, eliminating or kidnapping different enemy officers, sabotaging enemy's plans...

Game missions are based on real historical events and operations which were executed by the military intelligence and counterintelligence during the war.

Gallery: Death_to_Spies-PCScreenshots17425Death_to_Spies_008

  • A level of artificial intelligence that has never been seen before.
  • A perfect mix of infiltration and tactics.
  • Non-linear missions: explore the interior and exterior environments of 7 Km² and achieve your objectives as you see fit.
  • Infinite replayability: thanks to an overdeveloped AI, it is almost impossible to play the same mission twice the same way.
  • Historically authentic: the objectives you are set are inspired by real missions that occurred during the Second World War.
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Last Updated ( Thursday, 13 September 2007 )
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