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Ballers to get Their Own Tunes.
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Written by Christophor "SuperGuido" Rick   
Tuesday, 05 February 2008

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NBA Ballers: Chosen One may have the graphic stylings of Madame Tussauds Wax Museum, but it will have the vocal stylings of Chuck D and an instrumental score produced by Just Blaze.

Midway Games announced that music icon Chuck D and super-producer Just Blaze will both have prominent roles in NBA Ballers: Chosen One, the next installment in the popular NBA Ballers franchise that is scheduled to ship for the Xbox 360 and PS3 in Spring.

Chuck D, the famed front man and founder of Public Enemy, will serve as announcer and studio-host for the Chosen One tournament, and also provide play-by-play commentary throughout the game.

Just Blaze, who has produced tracks for best-selling artists such as Jay-Z, Usher, Kanye West, Busta Rhymes, T.I. and many more, will produce the entire instrumental score for NBA Ballers: Chosen One.

The Just Blaze-produced score for NBA Ballers: Chosen One marks a bold departure from the current norm in sports video game soundtracks. Instead of a random compilation of tracks from various artists, the soundtrack will instead interact with the gameplay, much like a cinematic score, and will be a noticeable change from the typical use of licensed music in games.

Well that's exciting news isn't it? Alright so it is interesting albeit not very exciting I guess. Though I will be curious to hear the score that comes out of the cooperation because they're right, many games have a random collection of tracks.

What I would like to see is all games being able to play our own media. How hard would it be to include a music player in the game that reads media off the hard drive on either of these systems? Then they could pocket all that cash they normally shell out for the music and keep the production cost of the game down. Sure it's another good idea that still wouldn't relate to savings for the end-user.

How about two versions of the game?  One with the random collection of tracks, I mean the soundtrack, and one without. Even just a $5 difference I am sure, would prove my point as it would probably out-sell the one with the soundtrack. Some game company should take this into consideration and run a test market on it to see how it goes. Maybe I'm the only one that would rather have that extra $5 to pump in the music I want to hear when I'm playing some games...

One person has commented on this article.
 1. Untitled
jjbmetal, Publisher
Yeah, how hard could that be. Don't the PGR games do this already. High Velocity Bowling, a downloadable game on PSN, can do this as well on the PS3. And that game only costs about $10.
 Posted 2008-02-05 11:33:25
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