$60 Million isn't that much if you're a Commando Print E-mail
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Written by Christophor "SuperGuido" Rick   
Tuesday, 16 October 2007

 [News] [X360] [PC] [PS3] [Retro]Bionic Commando the original

 
I will crush you with my bionic arm! OK so my arms aren't really bionic, but Super Joe's were. He was the commando in Bionic Commando which has been on so many platforms you would need bionic biceps to carry them all - Arcade, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum, Famicom/NES, Game Boy and Game Boy Color - well save some space for three more. Capcom today confirmed a return for one of its classic franchises with the announcement that Bionic Commando is in development for the Xbox 360, PlayStation 3 and PC platforms.

Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.

Three years later, on the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City, unleashing an immensely powerful earthquake coupled with a radiation shockwave that leaves the city in ruins, wiping out its populace. Military intelligence suggests that a large terrorist search force has moved in and occupied Ascension City, but as yet their motives remain unclear. With the terrain in ruins and the terrorists in control of Ascension City’s air defences the FSA has only one option open to them – the reactivation of Nathan Spencer.

Bionic Commando harnesses the power of the latest generation of hardware to fully exploit the swing mechanic that made the original title so unique. The ruins of Ascension City and its surroundings provide an engaging environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces that allow gamers to traverse each area via multiple routes using swinging, rappelling, climbing and wall-walking techniques.

An expertly trained operative, Spencer is able to target and take out enemies while hanging upside down, climbing a building or even in mid-swing. At close quarters, the bionic arm packs a mean punch, while from a distance, objects such as boulders and cars can be grabbed and launched at enemies.

 


Yep, that sounds about like the bionic people I know. they always get suckered into doing these things to themselves. Well except for Jax in MK he was just stupid I think. Originally Bionic Commando featured Super Joe who was also the hero from Commando and Speed Rumbler in the arcade. Bet you didn't know that now did you.

 

 

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Last Updated ( Tuesday, 16 October 2007 )

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