North American Virtual Console Releases - 17 December 2007 Print E-mail
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Written by Thomas "CigDangle" Balistreri   
Monday, 17 December 2007

[News] [Retro] [Wii]


Here we are again: Virtual Console Monday.  Are you excited?  I'm not.  There are so many amazing unique retro games available on the slew of platforms that Nintendo has to draw from, and we still keep seeing mediocre titles like Wonder Boy III.  Hopefully, Nintendo is gearing up for another SMB3 like release for Christmas Eve.

In other news, Reggie has stated that online multiplayer will not be supported for Virtual Console titles.  While this may be a let down for some, I am pleased.  I have no desire of reliving my teen years having one of my friends hand me my ass in Street Fighter or some other retro title.

SNES - 1 Player - rated E10+ - 800 Points - Konami - 1993

It is the near future. Resources are dwindling and the major powers of the world are locked in a territorial dispute. As Pacific States Marine Corps soldier Jake, you must lead your platoon on a deadly mission to destroy the enemy’s ultimate weapon.

Pilot your Cybernator G5-E (a five-story tall mechanised humanoid Assault Suit) through seven exciting stages, using the suit’s destructive arsenal of weaponry. As you progress through the game, you will also be able to power each weapon up to a maximum of three levels. It’s up to you whether to power up one specific weapon or all weapons simultaneously, adding an element of strategy to the non-stop action.

The powerful background music, military atmosphere and intense story development combine to give the world of Cybernator a gritty, sci-fi feel that you won’t soon forget.


Alien Storm
Genesis - 1-2 players - rated E10+ - 800 Points - Sega - 1991

A homicidal alien race is invading earth, and the only thing that stands between them and world domination are a special forces team known as the "Alien Busters" composed of Karen (absent in the Master System version), Garth (named "Gordon" in some versions) and Scooter (the robot, named "Slammer" in Master System version). In a similar format as other early Sega arcade games, each character has unlimited usage of various short-range attacks, i.e. punches, kicks. They also have the ability to use energy based attacks, such as a flamethrower or a special attack that destroys all the minor enemies on the screen at once, these use up the player's energy bar, however. The game has 8 stages that take the characters from the city streets to the alien mothership.


Wonder Boy III: Monster Lair
TurboGrafx-16 - Single or Multiplayer - rated E - 600 Points - HudsonSoft - 1993

The game balances basic concepts found in both platformers and arcade shooters. The player is able to jump and shoot projectiles from a sword. S/he must ride a flying dragon and confront a large boss throughout the second half of each round. Somewhat unusually, the player's life bar steadily diminishes as time passes. Health is gained through collection of fruit and projectile weapons. Some fruits, when shot, will expand and burst into multiple items. 



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Last Updated ( Monday, 17 December 2007 )

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