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19th August, 2010
The "Brink" demo at Gamescom 2010 it had in you! Six editors labored - crammed into a small box - a knackschweren, co-operative section of the title. The challenge: an unmanned armored convoys you through a twisty landscape container to a biological weapon.
Massive numbers of AI opponents tried to prevent it. A time limit also turned on stress levels. First of all: The scribblers have failed miserably, died a thousand deaths. Nevertheless, the half-hour presentation just flew by. A good sign!
Fixer class
The main reason for the high entertainment factor of "Brink" are the quick fire fighting. It rarely more than 15 seconds elapse without action. Opponents lurking around every corner, there is always something to do. The game is not limited to simple Ballern. You choose from four classes during the mission: the soldier, the engineer, a medic and the so-called Operative. Each is needed on the battlefield. Only a good distribution leads to success.
The soldier about providing team members with ammunition and breaks free paths. The engineer is on guns and repaired vehicles (like the armor in the demo mission). The Medic heals allies, the operational hacks in enemy defenses. During a mission you switch constantly between these classes, depending on which type of fighter are just lacking. This creates variety.
SMART Tools
So that you do not lose track of the fight, the title always shows the currently most important goal in - depending on your class. By pressing a button, an arrow points to the engineer, for example, the way to a damaged object. Medic One, the system to the next wounded colleagues. Also on a button takes your fighter every obstacle, jumping over gaps or slips through flat corridors. SMART call the developers of this system, which speeds up the gameplay significantly.
Upgrades
For every action, the game rewards you with experience points. Of this you can afford some new parts such as arms red dot sight and larger magazines. Or help to improve the classes and the Medic to finer art of healing. Or do you stand out from the crowd and give your character a unique look. Especially with the class improvements, the title done his homework, need not behind multiplayer greats such as "hide Modern Warfare".
First impression: Brink
As for the game is cooperative, "Brink" much correct. The variety is true, the pace as well. They stand in the complex contracts of the title running under power. The help system shows you more successful at the most appropriate for your class location. That makes "Brink" interesting for players who have no headset or just do not feel like a voice chat. What action game around it and has more in single player, shows the latest in the publication in early 2011.
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