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27th August, 2010

The Fight - Lights Out

This game is just for thugs. For here are the fists of the player almost constantly in use - in the literal sense. "The Fight - Lights Out" only works with the new move-controllers, which is quite strenuous in the long run. For the player holds in both hands, each one of the input devices and must be physically bend over backwards. The connected USB camera detects every little twitch.

Slam, dodge Crouch, to the site, blocking: accurate and without delay carry out the virtual fighter the same movements as the player in front of the screen. This works surprisingly accurate, but is also very demanding. Because unlike Nintendo's Wii detects the Playstation 3, if you go back a right and place the blows with my whole body. The motion detection is so accurate that you have to aim at small opponents a little lower than for large. Wilde does not fidget, targeted strikes are called.

Strong beats, weak plot
In the interview, make the game developers no great secret of the fact that the game is focused on the essentials in on the action ring. As a street fighter you start your training with a coach who will build gradually. In the beginning you fight such weaklings in rancid basement, and later muscle men of much more exclusive venues. Since it is illegal fights, no rules apply. The boxers are mercilessly bet on themselves and are riding so their livelihood. The money is spent for, inter alia, medical bills - for injuries, you should provide before the next use strictly medical.

All beginnings are hard
In addition to the simple punch and evasive movements of complicated special moves such as head nuts or elbow Checks are possible. To learn all the functions in their entirety, insert between the performances in the ring short practice sessions. Your mentor will show you new tricks on a regular basis. To sandbag and speedball they improve power and endurance. The way you do well on television. How much you have brought to the game is calculated after each use. At the first trial after a five-minute fight about 14 calories were consumed - at least claimed the game.

Have you spent in single player mode, do the same and online more duels with opponents from around the world. "The Fight - Lights Out" on the basis of past performance calculated automatically win the chances of their participants. Here it is again possible to set virtual money. Not only at their own struggles, but also in the spectator mode when other players swing their fists.

So far, no game to show the possibilities of the move-control as good as "The Fight - Lights Out". It is fascinating how exactly does Sony's new input device. Without this special type of control believe "The Fight", however. The variety keeps well within limits, training and fighting alternate in dreary regularity. In the graphic is still pretty dull and gloomy so. Whether it stays that way, at this early stage of game development is still not in sight really.


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